About Me
Visual effects artist, animator, and photographer with a passion for creating immersive digital experiences.

My Story
I'm a passionate visual effects artist and photographer with over 8 years of experience creating digital art that blends technical precision with creative vision. My journey began with a fascination for how visual storytelling can transport audiences to new worlds and perspectives.
After studying Artistic education for visual arts at Academy of Applied Sciences in Racibórz, I dedicated myself to mastering the technical aspects of digital art while developing my own creative style. I'm particularly drawn to procedural techniques that blend mathematical precision with organic forms.
Throughout my career, I've had the privilege of working on projects ranging from feature films to immersive installations. My approach combines technical problem-solving with artistic sensibility, allowing me to create visuals that are both technically impressive and emotionally resonant.
When I'm not in front of a computer, you can find me [Your Hobbies/Interests] or experimenting with new photography techniques. I believe that these diverse experiences inform and enrich my digital art practice.
I'm always excited to collaborate on new projects and push the boundaries of what's possible in digital art and visual effects. If you're interested in working together, I'd love to hear from you.
Skills & Expertise
Visual Effects
- Houdini
- Particle Systems
- Fluid Simulation
- Procedural Modeling
- Rendering
Animation
- Character Animation
- Motion Graphics
- Rigging
- Dynamics
Photography
- Portrait
- Art Photography
- Lighting
- Composition
- Post-processing
Software
- Adobe Creative Suite
- Cinema 4D
- Blender
- Nuke
- DaVinci Resolve
Project Highlights
Procedural City Generation
2023 - 2024Personal Research Project
Developed a complete system for procedurally generating detailed cityscapes with Houdini, focusing on architectural diversity and realistic urban planning.
Key Outcomes:
- •Created over 30 unique building generation algorithms
- •Developed efficient instancing system for city-scale rendering
- •Published a tutorial series on procedural architecture
Advanced Fluid Simulation Portfolio
2021 - 2023Technical Demo Collection
Explored the creative potential of fluid simulations through a series of technical experiments and artistic visualizations.
Key Outcomes:
- •Mastered advanced FLIP fluid techniques in Houdini
- •Created a library of reusable fluid simulation setups
- •Developed custom tools for art-directable fluid behaviors
Abstract Particle Systems
2020 - 2021Art Series
An artistic exploration of emergent behavior and complex systems through particle simulations, combining technical precision with aesthetic sensibility.
Key Outcomes:
- •Exhibited works in digital art showcases
- •Developed innovative approaches to particle rendering
- •Published technical breakdown of the creative process
Interested in Collaboration?
I'm always open to discussing new projects, creative ideas, or opportunities to be part of your vision.
Let's Talk