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Technical Projects

Explore my portfolio of technical achievements, showcasing expertise in procedural generation, VFX pipelines, and automation tools.

Procedural Fluid Based Blood Splatter Generation

2022

Procedural Fluid Based Blood Splatter Generation

A Houdini-based procedural system designed to generate realistic blood splatter sprite sheets for 2D isometric games using FLIP fluid simulations and PDG automation.

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Video

2023-2024

2D Isometric VFX in Houdini

Optimized visual effects for the isometric game Reviclades, using a bag of procedural tricks to make 2D sprites shine.

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Joga Rybnik - Yoga Studio Website & Branding

2025

Joga Rybnik - Yoga Studio Website & Branding

Modern, responsive website for a yoga studio in Poland. Built with Next.js 15, featuring class schedules, teacher profiles and event management. Includes complete brand identity design with adaptive light/dark mode theming.

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Python Tools & HDAs

2025

Python Tools & HDAs

A custom collection of Python tools I'm creating to reduce artist (myself mostly) workflow time.

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Aleksander MoskwaTechnical Artist

Creating at the intersection of art and technology. Specializing in visual effects, 3D design, and interactive experiences.

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