This tutorial will introduce you to the basics of Houdini, covering the interface, navigation, and fundamental concepts that every Houdini artist should know.
SideFX Houdini is a 3D procedural software used for modeling, animation, VFX, look development, lighting and rendering. What sets Houdini apart is its node-based workflow that gives artists unprecedented control and flexibility.
When you first open Houdini, you'll be greeted with a complex interface that might seem overwhelming. Let's break it down into its core components:
Press Spacebar to switch between the Network Editor and 3D viewport. This is one of the most useful shortcuts in Houdini!
Everything in Houdini is based on nodes. A node is a self-contained operation that performs a specific task. Nodes connect together to form networks that define your entire project.
The three basic types of nodes you'll encounter are:
Let's create a simple sphere and modify it:
Congratulations! You've created your first Houdini node network. You should see a sphere in your 3D viewport.
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